Tech SupportTechnical support issues |
||
Following last year's Asian Games and the World Championship, interest in esports has risen significantly as South Korea has achieved a series of gold medals and wins in large esports competitions that attract everyone's attention. This change has allowed the League of Legends, which has been recognized as a direct-play content, to become a content viewed mainly by professional league LCK.
One of the characteristics of esports is that the community is constantly formed around the game. It doesn't just end there by watching the game, but it continues after the game along with the story of the upcoming game. It is to talk about what you like and continue to grow LCK's popularity as the content that the community sees. However, simply looking at the van, pick, and in-game play of players, which are the highest level in the game, is not enough to make a topic of conversation. If someone explains about Banpick and gives an interpretation of the play that took place in the game, you can feel the charm of the content you see more. This is why the P.S. channel, a professional spectator that deals with Banpick analysis of LCK games, which is just around the end of the finals week, attracts a lot of attention. PS Analytics's YouTuber PS, who runs League of Legends' solo rank data analysis and full search site LOL.PS, along with pro-gaming P.S. Channel, which is based on LCK's in-game patch analysis and champion tier evaluation, was originally more interested in analyzing data based on solo rank than esports, so he created such video content and released a website that deals with it. In the past, I had interviews with him twice. The first was after the release of the LOL.PS site following the operation of the P.S. channel, and the second was when Kang Hyun-jong, who previously worked for a professional game team, was recruited for in-depth data analysis. And this time, I met him to hear about the analysis of esports games and the future of PS Analytics. |
Powered by FogBugz